![]() ![]() ![]() If you are a brave soul who wishes to embark on creating custom maps then there is a separate TestingĬonsidering this is a game, and cannot be machine tested, testing the mechanics is rather convoluted to ensure the mechanics remain accurate to CPMA. So be careful when making custom maps because if one mechanic changes your map may become unplayable. You can create your own custom maps using the Unreal Editor, keep in mind though that Defragr is still in development and a lot of CPMA mechanics have not been implimented and some could even change completely (such as jump height / gravity). Defragr includes a near direct port of idTech3's physics for the player.Ĭheckout this video for a preview of the game before cloning / downloading: Precision movement FPS ported off the Quake 3 series of movement physics, most notibly the Defrag and CPMA mods for Quake 3. ![]()
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February 2023
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